Foliage & Biome Artist at Metrea, Teacher at Brassart School and Artside Online School. Previously Biome Artist at GunzillaGames, and 3D World artist at Ubisoft Ivory Tower. I love plants, weird stuff, macro-photography and everything about organic environment and natural landscapes 🌱
3d Creation of exotic and tropical vegetations, plants, trees, rocks etc.
Working in Unreal Engine Nanite, using foliage tool to set dressing, and shaders for vegetation; creation of workflow in speedtree for trees and plants
Instructor for a one-week workshop specializing in plant creation, as well as for student projects.
specialized training in the use of speedtree for 4th and 5th year students. project support as well as pre-production lessons in 3D environments.
Full creation of vegetation, trees, bushes, flowers, ferns, weeds, grass and rocks.
Optimisation, and wind set up with in house engine and tools
Last year Internship to validate my licences, i've worked on many subject but mostly on all the environment, props, textures, Level Art, lighting and FX for a child game like.