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Théa Dorangeon
Théa Dorangeon
Foliage & Biome Artist @Metrea & Teacher
Angers, France

Summary

Foliage & Biome Artist at Metrea, Teacher at Brassart School and Artside Online School. Previously Biome Artist at GunzillaGames, and 3D World artist at Ubisoft Ivory Tower. I love plants, weird stuff, macro-photography and everything about organic environment and natural landscapes 🌱

Skills

Lighting3D ModelingEnvironment ModelingProp ModelingTexturingUV MappingSculptingRetopologyvegetationPBR TexturingTexture BakingfoliageRenderingrealism

Software proficiency

3ds Max
3ds Max
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Substance 3D Sampler
Substance 3D Sampler
Quixel Suite
Quixel Suite
Unreal Engine
Unreal Engine
Unity
Unity
SpeedTree
SpeedTree
Marmoset Toolbag
Marmoset Toolbag
ZBrush
ZBrush
Marvelous Designer
Marvelous Designer
RizomUV
RizomUV
Photoshop
Photoshop
Illustrator
Illustrator
InDesign
InDesign
Premiere
Premiere
After Effects
After Effects

Productions

    • Video Game
      Off the Grid
    • Year
      2024
    • Role
      3D Biome Artist
    • Company
      Gunzilla Games
    • Video Game
      The Crew Motorfest
    • Year
      2023
    • Role
      Foliage/Enviro artist
    • Company
      Ubisoft Ivory Tower
    • Video Game
      Green Adventure
    • Year
      2022
    • Role
      3D Artist Intern
    • Company
      Smart Tales Games

Experience

  • Foliage & Biome Artist at Metrea
    Lyon, FR
    March 2025 - Present

  • 3D Biome Artist at Gunzilla Games
    Lyon, FR
    June 2024 - March 2025

    3d Creation of exotic and tropical vegetations, plants, trees, rocks etc.

    Working in Unreal Engine Nanite, using foliage tool to set dressing, and shaders for vegetation; creation of workflow in speedtree for trees and plants

  • Instructor at Artside
    Lyon, FR
    December 2024 - December 2024

    Instructor for a one-week workshop specializing in plant creation, as well as for student projects.

  • Teacher at Brassart
    Lyon
    October 2024 - February 2025

    specialized training in the use of speedtree for 4th and 5th year students. project support as well as pre-production lessons in 3D environments.

  • 3D Environment artist - World Foundation at Ubisoft Ivory Tower
    Lyon
    November 2021 - May 2024

    Full creation of vegetation, trees, bushes, flowers, ferns, weeds, grass and rocks.

    Optimisation, and wind set up with in house engine and tools

  • 3D artist - Internship at Smart Tales Games
    Arles, France
    February 2021 - August 2021

    Last year Internship to validate my licences, i've worked on many subject but mostly on all the environment, props, textures, Level Art, lighting and FX for a child game like.